Video input · Frame 01 · Active
下一帧 响应 时间
frontend 可以在 下一帧 响应按键。
这条路径正常时,延迟应接近真机、FPGA 克隆或原装主机。
你的系统,一套前端。
通过同一个可配置前端运行模拟器、游戏引擎和媒体回放。
Core 另行安装。软件包不含游戏镜像。
输入就绪
RetroArch 是一个 Libretro 前端。手柄映射、播放列表和菜单选项在已支持的主机上保持在一起。原版光盘也可从同一菜单加载。
输入设置、着色器、网络和核心管理留在同一界面。Core 另行到达。软件包不含游戏镜像。
RetroArch 是套在 Libretro core 外面的菜单、输入、视频、音频和更新器。Core 才是模拟器、引擎或媒体程序。前端本身不是模拟器。
Video input · Frame 01 · Active
frontend 可以在 下一帧 响应按键。
这条路径正常时,延迟应接近真机、FPGA 克隆或原装主机。
Release crate · Frame 02
Interface · Frame 03
扫描后按系统分组。缩略图和动态背景属于该菜单。
After a scan, titles group by system. Thumbnails and motion backdrops belong to that menu.
Host range · Frame 04
Windows、Mac OS X 和 Linux 是一线桌面。
Apple 与 Android 覆盖手机和平板。主机包括 PS3、PSP、PS Vita、Wii、Wii U 等。
Configuration · Frame 05
Advanced rows expose how titles run and how they are drawn.
Each option starts from a working default so you can play before you tune.
打开通道
Input system · Frame 06
客人自带手柄时这条路径有用。组合键仍可手动重映射。
That path helps when a guest brings their own pad. Manual remaps still exist for combos.
打开通道Video signal · Frame 07
Trophies · Frame 08
登录 RetroAchievements 后,奖杯与徽章像现代主机一样记录。
After a RetroAchievements sign-in, trophies and badges track like a modern console.
打开通道
Network · Frame 09
内置大厅把本地多人带回远程。旁观模式可只看不玩。
The built-in lobby returns local multiplayer over a distance. Spectator mode lets you watch without playing.
打开通道
Capture · Frame 10
A session can be written to a video file.
The same path can send a live stream to Twitch or YouTube.
打开通道
核心库 · Frame 11
New programs continue to enter the RetroArch library.
Core Updater can fetch those programs as soon as they are published.
打开通道下载页的官方包按钮先留空,方便以后粘贴列表地址。拿到文件后,已记录主机上的安装路径相同。
Windows 提供安装包和便携 7z。不要把 7z 解压到 Program Files,使用用户文件夹。Nightly 收取每日提交,可能不如 1.22.2 稳定。
Core 是 Libretro 程序。内容是该 core 执行的游戏、图像或媒体文件。Online Updater 还会刷新资源、手柄配置和着色器。
物理手柄映射到 RetroPad。常见手柄即插即配。连发、模拟到数字和重映射文件是一等功能。Bliss-Box 4-Play 用于原装手柄直通。
扫描目录后,匹配文件进入播放列表。历史和收藏是内置的。你只提供有权使用的内容。本站不会指向 ROM 仓库。
The frontend lists across desktop, mobile and console storefronts.
Store builds can differ from the site package. Platforms sometimes require cuts so the listing can stay.
Libretro lists more than 200 cores. The set still grows. Engines, games, media tools and emulators share the same API.
OpenLara rebuilds an early Tomb Raider engine.
The core is listed for Windows and Linux.
Read the core notes 此处.
It needs the original data files. Extra lighting sits on the old engine without fighting the original look.
LRPS2 is a PlayStation 2 emulator. Its Vulkan LLE renderer is ParaLLEl GS.
ParaLLEl-GS aims for software-level accuracy on the GPU. That headroom also allows enhancements that are too slow in software, including supersampled antialiasing.
Read the core notes 此处.
DOSBox Pure is a plug-and-play DOSBox build written for Libretro. It covers MS-DOS and Windows 9x titles, plus savestates and rewind.
Many DOS games get automatic detection and gamepad-to-keyboard maps.
Read the core notes 此处.
PX-68K emulates the Sharp X68000, a late-80s Japanese home computer that Capcom used as arcade devkits.
Namco, Konami and Capcom titles lived on that machine.
The core is listed for Windows, macOS, Linux, Android and iOS.
Several ideas left this frontend and later became common. As an active open-source project, it still adds features each year.
不是。RetroArch 是 Libretro core 的前端。Core 才是模拟器、引擎或媒体程序。RetroArch 是外面的壳。
是。GNU GPLv3。1.21.0 发行说明写明团队不加应用内广告、变现 SDK 或付费墙功能。
能。文档覆盖 Windows 7 到 11。Android 需要 5.0 或更高。官方站点列出 macOS、Linux 和 iOS。
不带。你提供有权使用的内容。Core 和 nightly 可能触发杀毒扫描。请核对自己所选包的哈希。
1.21.0 added a PipeWire camera path, Vulkan adaptive vsync and Ozone fixes. Verified stable is now 1.22.2.
继续阅读A Libretro-side tool for cleaning ROM sets, listed with the 1.21.0 news cycle.
继续阅读RetroArch gained support for the Bliss-Box 4-Play adapter so original controllers can pass through that hardware.
继续阅读LRPS2 ships ParaLLEl GS, a Vulkan LLE renderer. Core notes live on the features page.
继续阅读1.20.0 was the official news stable published 5 January 2025, before 1.21.0.
继续阅读A CRT beam-racing simulator shader landed, the same family used for rolling-scan display work.
继续阅读The PlayStation 2 was built around analog video, scanlines and timing, not a fixed pixel grid.
继续阅读1.19.1 stays on the official news list as the point release before 1.20.0.
继续阅读